AI Insights · Timothy · January 2023
Top 5 Tabletop Board Games Apps Performance in Denmark Q4 2022
In Q4 2022, the top 5 tabletop board games apps in Denmark saw varied performance in downloads, revenue, and active users, with notable growth for Chess - Play & Learn and Ludo Club・Fun Dice Board Game.
In Q4 2022, the top 5 tabletop board games applications in Denmark exhibited diverse trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look into the performance of these apps on a unified platform.
Chess - Play & Learn from Chess.com had a remarkable quarter. Weekly revenue showed a general upward trend, peaking at around $7.4K in the last week of December. Downloads also surged, reaching approximately 5.8K in the same week. Active users grew steadily, starting at 22.5K in late September and ending at 35.4K by the end of the year.
Ludo Club・Fun Dice Board Game by Moonfrog saw a consistent performance. Revenue peaked in the final weeks, hitting around $1.7K mid-December. Downloads increased towards the end of the quarter, reaching about 2.1K in the last week of December. Active users fluctuated but ended on a high note, growing from 19K in late September to 22K by the end of December.
Backgammon - Board Games by Easybrain Ltd, released in mid-December, had a modest start. Weekly downloads reached 1.5K in late October but then stabilized around 800 by the end of December. Active users showed a steady increase, starting at 149 in late October and growing to 1.1K by the end of December.
Yatzy - Classic Edition from Loop Games had a quieter quarter. Downloads peaked at around 1K in mid-October but then decreased, stabilizing at around 243 by the end of December. Active users saw a peak of 3K in mid-October, later settling around 2.2K by the end of the quarter.
RISK: Global Domination by SMG Studio experienced varied performance. Revenue saw modest peaks, reaching about $218 in the final week of December. Downloads fluctuated, peaking at roughly 639 in early November and ending at around 440 in late December. Active users showed a slight increase, starting at 1.3K in late September and reaching 1.5K by the end of December.
For more detailed insights and data, visit Sensor Tower.